AI Insights · Timothy · October 2021
Top 5 Superhero Games on Android in Dominican Republic Q3 2021
Discover the performance trends of the top 5 superhero games on Android in the Dominican Republic during Q3 2021, including insights on downloads, revenue, and active users.
In the third quarter of 2021, the top 5 superhero games on the Android platform in the Dominican Republic showed varied performance trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance, based on data from Sensor Tower.
Miami Rope Hero Spider Games experienced fluctuating weekly downloads, starting with 3.4K in late June and peaking at 7.8K in early July before gradually declining to around 3.9K by the end of September. The weekly active users mirrored this trend, increasing from 7.2K to a peak of 13.4K in mid-July, then stabilizing around 8.5K by the end of the quarter. Notably, the game did not generate any revenue during this period.
Elemental Master saw a significant surge in weekly downloads with a peak of 10.1K in early August, before dropping to about 3.1K by the end of September. Weekly active users peaked at 13.1K in early August and settled at 5.3K by the end of the quarter. Similar to Miami Rope Hero Spider Games, it did not record any revenue.
Miraculous Ladybug & Cat Noir displayed a steady increase in weekly downloads, starting from 1.9K in late June and reaching 6.2K by the end of September. The game’s revenue showed a slight but consistent increase, peaking at around $19 weekly in late July. The weekly active users for this game rose significantly, from 16.5K at the beginning of the quarter to 33.3K by the end of September.
The Superhero League experienced steady growth in weekly downloads, starting at 2K in late June and peaking at 4.3K by mid-September. The weekly active users also followed an upward trend, moving from 9.9K to a peak of 16.6K by the end of September. This game also did not generate any revenue during the period.
Lastly, DRAGON BALL Z DOKKAN BATTLE showed a consistent performance in weekly downloads, peaking at 4.1K in mid-July before stabilizing around 2K by the end of September. The game generated revenue, peaking at approximately $143 in late August. Weekly active users for this game increased from 586 in late June to 2.9K by the end of September.
For more detailed insights and data, visit Sensor Tower.